All Articles

Guides and opinion on dedicated servers, networking and running infrastructure, from the people who run ours.

How to Host a Palworld Dedicated Server on Linux

September 24, 2026

by Clay Berndt

How to Host a Palworld Dedicated Server on Linux

A Palworld dedicated server holds up to 32 players in one persistent world, against four in a co-op session, and the world keeps running when the host logs off. Pocketpair ships the server for Linux as a free SteamCMD download, and since version 1.0 left early access on 10 July 2026 its documentation has changed in ways older guides miss: the multithreading flags every tutorial copies are no longer recommended, and RCON is deprecated in favour of a REST API. On Ubuntu or Debian the setup runs from Pocketpair's own hardware requirements through the install, PalWorldSettings.ini and a systemd unit that saves the world before it stops, to the one port players need, crossplay for Xbox and PS5, backups and updates. Server-side mods are the one thing a Linux server cannot run.

Game Servers

Read more

How to Host a Valheim Dedicated Server on Linux

September 24, 2026

by Clay Berndt

How to Host a Valheim Dedicated Server on Linux

A Valheim dedicated server keeps your world online when the friend who hosts it logs off, and it holds the game's full ten players without one of them carrying the whole simulation on a gaming PC. Iron Gate ships the server as a free SteamCMD download with a native Linux build. Valheim left early access with version 1.0 on 9 September 2026, and the release changed the save format: a world is now a folder of chunks instead of a .db and .fwl pair. On Ubuntu or Debian the server needs SteamCMD, three libraries, a systemd unit that stops it with SIGINT so it saves, and either three open UDP ports or Iron Gate's crossplay relay. Admin and ban lists, off-machine backups and BepInEx mods complete the setup.

Game Servers

Read more